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Please fill out the relevant sections below and delete the rest.
I got these memory leaks after playing locally with a couple of bots
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Direct leak of 104 byte(s) in 1 object(s) allocated from…
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Xcode reports large amounts of memory being used, but messages should be overwritten in the program.
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```
What steps will reproduce the problem?
1.Have Franker Extension on
2. Leave some browser windows open
3.Check Safari WEb Content later...eats RAM
What is the expected output? What do you see inst…
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Hi!
First off all, thank you for your ganon library... it's a great code (very
useful for me)
Well, I am writing any web scrappers with ganon, and, I have memory leak
problems with large run s…
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```
Hi!
First off all, thank you for your ganon library... it's a great code (very
useful for me)
Well, I am writing any web scrappers with ganon, and, I have memory leak
problems with large run s…
-
```
Hi!
First off all, thank you for your ganon library... it's a great code (very
useful for me)
Well, I am writing any web scrappers with ganon, and, I have memory leak
problems with large run s…
-
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cant even fucking compile the game to fix em. Something like "FlxBackDrop no like something". God when you open source something atleast tell people how to use it.
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I wrote a simple game with PixelGameEngine a month or so ago, and it works well; it was only today that I discovered it was leaking memory. It's only a little bit and very slow, but it's constant and …
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There are at least two problems:
1. Logging to a console editor instance - until the console is cleared the editor will remain no available for garbage collector (below only logs the editor without…