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Oddly enough, both generators in the documentations and the generator I've seen in [Maybe](https://github.com/witchcrafters/algae/blob/main/lib/algae/maybe.ex#L1) are ignoring their argument and use `…
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No Claire generator pick a random batting stance based on the player of the year and some random number
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### Checklist
- [x] The issue has not been resolved by following the [troubleshooting guide](https://github.com/lllyasviel/Fooocus/blob/main/troubleshoot.md)
- [x] The issue exists on a clean inst…
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It could be useful to generate random numbers in a ProcessingChain. One use for this would be in pulse generation. An example of what such a processing chain config might look like is:
```json
{
…
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### Prerequisites
- [X] I have written a descriptive issue title
- [X] I have searched existing issues to ensure the bug has not already been reported
### Versions
Apparently all version since thi…
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```
Right now the only way to invoke the random number is through the API.
Provide a version which can use device level routines.
```
Original issue reported on code.google.com by `Solgood...@gmail.…
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_Original author: Solgood...@gmail.com (August 19, 2009 18:28:47)_
Right now the only way to invoke the random number is through the API.
Provide a version which can use device level routines.
_Ori…
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The docs for ```numpy.random.Generator().integers()``` reports
> "(Both low and high are required arguments. Array values for low and high are currently not supported.)"
which leads me to belie…
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In order to be able to guarantee reproducibility of reconstruction and/or specific bug, as a user, I would like to be able to set a random seed to bsb. All reconstruction steps are concerned.
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### 🚀 The feature, motivation and pitch
I might have a custom random generator (`torch.Generator`). All the low-level random functions support a `generator` argument for this. All the functions in `t…