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This tracker is surely promising, but i've noticed some issues:
**1.** After adding my first instrument and messing over with the parameters, i created a new one and somehow it overrides with the o…
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Ciao @AnssiR66,
As I'm reading through the _StdLib Manual_ text and its various examples I see many sections and examples which need to be updated to reflect latest library changes (e.g. clothing, …
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SteamVR Unity Plugin v2.0.1
We have to implement an extension class but would definitely benefit the development community as a whole.
### Problem Case:
We work with large photogrammetry data, im…
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https://www.vogons.org/viewtopic.php?p=704730#p704730
> **SLON:** What about the possibility of using the YM2608 core? It was distinguished by the presence of additional SSG and ADPCM (and RHY-chan…
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**Describe the new feature:**
Right now, ruleset-specific maps can only be played in their appropriate ruleset (osu!taiko maps can only be played in taiko, mania maps can only be played in mania, an…
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currently SVs have to be in range x0.1 - x10 , which is a good sanity for slowjams/fastjams (which i believe was the original purpose of SVs). However these days SVs are mostly used for teleports and …
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### Hello, long time mania player here.
An issue a lot of more experienced players run into is overlapping timing windows, were simply not playing a single note could make you lose a map. This iss…
voxlz updated
3 years ago
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(I didn't see anything similar in the other issues, please correct me if I'm wrong)
2 Things:
1. Please add full customization of the keys. The main rhythm games I play other than FNF are "osu!…
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**Describe the bug**
Some games don't get focus when started in Fullscreen mode when there is a window in view. This doesn't happen in desktop mode, games get focus correctly.
List of known games …
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Recently updated to Firmware 12.0.1 and also updated MissionControl to 0.5.0.
Since then, when trying to play rhythm games there's been a massive latency problem often resulting in dropped inputs als…