-
# Description
`SendClientMessageToAll` doesn't work in `OnGameModeExit` on open.mp server if it's called on server shutdown (the message doesn't display to connected players). Everything works fine…
Zbyss updated
2 years ago
-
### Bug description
All I've done is update to `3.2.30` and run a `stache:refresh` and I'm getting this error. I downgraded back to `3.2.29` and it works fine, and when I updated again to `3.2.30` …
-
# Description
*Bots (ConnectNPC) do not connect to the open.mp server, but work on the samp-server.
(I have adjusted the max_bots and maxnpc values.)*
# How to re-produce this bug
*I created…
-
# Description
Console command `unloadfs` doesn't work on the filterscripts which were loaded right from the server start, but at the same time there are no problems to unload any filterscript which…
-
# Description
I wrote a basic test for fun and decided to run on both sa-mp and open.mp and i noticed on open.mp it runs maybe 30 times slower
# How to re-produce this behavior difference
```…
-
# Description
Parachute animation not working after gmx
# How to re-produce this bug
Step One: Enter the server and use /parachute (The animation will work).
Second Step: Use /gmx and then…
-
Good day,
More and more I see SatNOGS gr-satellites integration that don't decode realtime (the integration uses IQ data), but when I replay the observation with AF as input it does. Below some de…
-
PLEASE NOTE: make sure the bug exists in the latest patch level of the project. For instance, if you are running a 2.x version of Apostrophe, you should use the latest in that major version to confirm…
-
# Description
It was reported and supposedly fixed in the closed beta, but I still see log diffs between some rcon commands on samp & omp server.
# How to re-produce this behavior difference
…
-
# Description
Noticed this weird behaviour involving the optional material color parameter. The color displayed on the OMP server is different than the one on the SAMP server.
This affects both …