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When the app starts from an NFC tag scan event, the `channelCallback` is null, causing an NPE.
```
E/AndroidRuntime: FATAL EXCEPTION: pool-3-thread-1
java.lang.NullPointerException: Attempt t…
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### Describe the bug
```bash
1.I have an rtx 4070 super with a ryzen 9 5900x and when I launch the game through the optimizer with medium settings its starts to load the game before it crashes. this …
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This bug exists Release Version 1.1.1 (Java Repository Master Branch)
Also this bug exists in Snapshot Version 1.1.2-SNAPSHOT (Android …
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The CPU collector should at least the following stats:
**Alpha:**
- [ ] frequency (ppc64) - use `ppc64_cpu --frequency`
- [ ] number of threads - `lscpu`
- [ ] cpu model - `lscpu` or `cat /…
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*@EugeneZelenko commented on Apr 12, 2020, 6:56 PM UTC:*
Complete list of warnings when Boost 1.72 is built with GCC 7.5 with `-Wsuggest-override` added to `cxxflags`. Duplicated warnings from same l…
ghost updated
3 years ago
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I suspected that it might be some kind of incompatibility with one of the many mods I have installed, but I am not completely sure. Below is the output of latest_stdout.log right after dying, which in…
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Running the steam version of N++ (64-bit, Virtual Steam client checked), the game hooks properly and has working savestates + OSD, but the loading screen is eternal. The frames advance and the loading…
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**Describe the issue**
I was adopting Ethereum Java client [Teku](https://github.com/Consensys/teku) inside Shadow (specifically with [Ethshadow](https://github.com/ethereum/ethshadow)). In this is…
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How to reproduce:
```
% cd extras/Projucer/Builds/LinuxMakefile
% nix-shell -p xorg.libX11 xorg.libXinerama xorg.libXext freetype gnome3.gtk pkgconfig curl gnome3.webkitgtk
% make -j2 CONFIG=Rel…