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My game setup:
- I have sounds playing individually (usually just one at a time) via `SoundEffect.CreateInstance().Play`
- I have a single `WaveOutEvent` for my background audio
- I'm using `NAud…
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I believe the following patch should be applied in process_audio_packet:
```
/* Set it! This 'truncates' the final packet, as needed. */
- packet->granulepos = rel_cut…
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```
What steps will reproduce the problem?
1.Any ripping of classical music CD's
2.
3.
What is the expected output? What do you see instead?
Encoded music files with meaningful tags for classical mus…
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## Bug report
### Describe the bug
If I have an output configured like:
```
audio_output {
name "Windows Audio"
type "winmm"
device "Headphones (4- ATR2100x-USB Microphone)"
…
ctoth updated
5 months ago
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This would mostly be for WBFM but could be used with anything that plays audio. WBFM is the biggest use-case since its not supported by OpenWebRx.
Current idea = Icecast + ices2
This would allow …
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## Problem description
Searching for text where '[' is in the string does not work.
## Attach a .c3p
https://drive.google.com/file/d/1tY0ojiTM-fZg2rBvtZDc80yjGvOFDBva/view?usp=share_link
…
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Commit 5748b26156d68f9659e69fd185282cdd27e898f0 has implemented seeking support on a per page granularity level.
For some use cases this is not fine enough.
Please, if you use this library and t…
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Hello.
I am attempting to compile a open source game that uses SDL2, but whenever it attempts to compile the required SDL2_mixer library it always fails at timidity. I've isolated the problem by us…
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```
What steps will reproduce the problem?
1. Make graph with 1 video input (camera), 1 audio input (microphone), one
vp8encoder, one vorbis encoder and one webmmux set to live mode (hack: set
m_bLi…
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```
What steps will reproduce the problem?
In case of a Flac file which has a Vorbis Comment tag, one field can appear
multiple times (not sure about other tag types).
For example, the tag "ARTIST" …