Hi,
I am trying to import a .bvh File into my maya scene by using your script but I always get the same error, no matter if I want to assign it to an existing Skeleton or if I want to create the skele…
I created a new app "hanging" to test the point constraints, but I got compiling errors complaining that MyWIndow is an abstract class. I noticed that all the apps now include stdio.h in MyWindow.h, b…