-
You could be clearer over where exactly the 'vector myBall;' goes.
I couldn't get this to completing this section, even cutting and pasting your code to ensure it wasn't errors. Always crashed out a…
-
```
What steps will reproduce the problem?
1. set release or distribution build at level o2|o3
2. build onto device
3. repeated access to API results in EXEC_BAD_ACCESS
Example:
Exception Type: EX…
-
```
What steps will reproduce the problem?
1. set release or distribution build at level o2|o3
2. build onto device
3. repeated access to API results in EXEC_BAD_ACCESS
Example:
Exception Type: EX…
-
```
What steps will reproduce the problem?
1. set release or distribution build at level o2|o3
2. build onto device
3. repeated access to API results in EXEC_BAD_ACCESS
Example:
Exception Type: EX…
-
Example project works without any issues and all unit tests working as expected too. However when I run the following code in a fresh project I get crash.
**Code example:**
```
Task { @…
-
```
What steps will reproduce the problem?
1. set release or distribution build at level o2|o3
2. build onto device
3. repeated access to API results in EXEC_BAD_ACCESS
Example:
Exception Type: EX…
-
`version:` 3.2Final
`issue:` LabelBMFont crashes randomly at glDrawElements
`reference:` [http://discuss.cocos2d-x.org/t/labelbmfont-randomly-crashes-on-gldrawelements-for-cocos2d-x-3-2/19637](http://…
-
```
What steps will reproduce the problem?
1. set release or distribution build at level o2|o3
2. build onto device
3. repeated access to API results in EXEC_BAD_ACCESS
Example:
Exception Type: EX…
-
Hi,
I have just included the NSString+FontAwesome.h and .m on my project along with FontAwesome.ttf.
I made the changes on info.plist and also verified that Build Phase is correct copying the resour…
-
## What did you do?
Created a mock for a protocol with an async function, e.g.
```
/// @mockable
protocol APIClient {
func fetchData(_ id: AnyObject) async -> Int
}
```
This is the gen…