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```
We need some way to teach the player how to equip items and how combat works.
- What is "action points"
- What are "turns"
- How do you flee from combat.
This could be either as an in-game …
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It's hard to tell that the location icon is a pin in Microsoft Edge (left), without having already seen the previous icon or another icon in another browser such as Google Chrome (right).
![image](…
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```
We need some way to teach the player how to equip items and how combat works.
- What is "action points"
- What are "turns"
- How do you flee from combat.
This could be either as an in-game …
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# Proposal: Improved Media Player Element
## Summary
the default **MediaPlayerElement** control and its **MediaTransportControls** have a lot of room for improvement. Some of them are lis…
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This is the second version of this ticket. This writeup is as much of a plan as it is a basis for my own reflection, sorry for the endless rambling. This is in coordination with the grouping work #107…
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```
We need some way to teach the player how to equip items and how combat works.
- What is "action points"
- What are "turns"
- How do you flee from combat.
This could be either as an in-game …
-
There are a bunch of crates available that expand or improve assertions in various ways. We should consider whether any of these would be valuable to us. They vary quite a bit, and take a variety of s…
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```
We need some way to teach the player how to equip items and how combat works.
- What is "action points"
- What are "turns"
- How do you flee from combat.
This could be either as an in-game …
-
```
We need some way to teach the player how to equip items and how combat works.
- What is "action points"
- What are "turns"
- How do you flee from combat.
This could be either as an in-game …