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I have an interactive WebGL project where I am trying to lock the mouse cursor when the user clicks within the frame. It's a first person experience and without the cursor lock, it's incredibly tough …
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Now that I'm getting into the code some more, I just want to check with you- How are you organizing the code for this project?
In my opinion, the game engine should provide a framework for doing thin…
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```
ANGLE causes some performance tests we use for our WebGL-based game engine to
run 3-4x slower than not using ANGLE. To compare I'm using Google Chrome 21
with default settings, and with --use-g…
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```
ANGLE causes some performance tests we use for our WebGL-based game engine to
run 3-4x slower than not using ANGLE. To compare I'm using Google Chrome 21
with default settings, and with --use-g…
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Hi,
The game looks like brighter than it should be.
Not sure if there are better settings or i'm messing something and i've tried all the options and it seems the problem still there.
I have …
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## Description of Issue
I have played a map called Parkour Pyramid before in the 1.14 lastest version of Minecraft Optifine I had and I didn't experience any big problems, just a few acceptable and p…
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Sobald ein Server gefunden wird, wird erst die GUI von diesem geladen, die sich dann mit dem WebSocket-Server verbindet.
Vorteile:
- bessere Versionskompatibilität
- Problem durch Caching kann behobe…
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Team Fortress 2 introduced MP3 compression for voice lines with the [Mar 12, 2015 Update](https://store.steampowered.com/news/16075/), which also removed phoneme expressions from the VCD files and rep…
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Hi!
I'm not sure if this list is still active, but I've been working heavily with voxeljs for the past few weeks, and would much appreciate any feedback or advice on what I'm doing.
At first I was t…