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It looks like there's a resize call with invalid dimensions that happens soon after the program starts up. The messages starting with "Creating depth texture..." are from a `println!` I added in `Text…
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Tested on latest git commit as of this writing, ac93e755b51def00c93e7fadd33a5e5593afa1e2
## Actual behavior
Decoding a crafted file mere 469 bytes in size takes over 7 gigabytes of memory. And n…
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Examples here:
[test.zip](https://github.com/photopea/photopea/files/2630902/test.zip)
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### LVGL version
v9.0.0
### What happened?
I want to use SDL draw unit. So, I undefined "LV_USE_DRAW_SW" and defined "LV_USE_DRAW_SDL", and also defined "LV_USE_SDL" to enable SDL driver.
T…
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This happens with debug and release builds of version 0.24.8. I am using a M1 MacBook Pro with `rustc 1.77.0-nightly (2319be8e2 2024-01-12)`.
## Expected behavior
I expected all of the tests to …
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### Bug
When switching to WebGL platform, .wav AudioClip importations (which require conversion to AAC) fail, logging errors like this to the console in the Unity editor:
> Errors during import of A…
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### Describe the bug
When I use the AnimateDiffVideoToVideo pipeline to output images, my server doesn't run out of memory. However, if I output the latents, and then manually run pipe.decode_laten…
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Being able to drag an image - or even multiple images - would be incredible.
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Hi,
first of all - a huge thx to you and your work and to all developers who helped by this addon!!!!
I installed on two kodi boxes the latest release with all the required stuff.(inputstream, W…
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# First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
## Descript…