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If the "surfacer" files are moved to another directory, Godot produces a large number of errors when you try to create a new resource in the Inspector:
` res://src/gui/screen.gd:3 - Parse Error: No…
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Posted this on the react-vega board at first, but noticed the bug is actually in Vega, and can be found in the Vega examples.
My problem is that whenever you navigate your webpage, interact with bu…
Etzix updated
5 years ago
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**Describe the bug**
The Script Canvas Execute nodes ‘On Tick’ and ‘On Entity Activated’ are not functioning if they are later disconnected from the ‘Connect’ slots by another executable graph node.
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G13D updated
8 months ago
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### Version
5.4.1
### Link to Minimal Reproduction
https://echarts.apache.org/examples/zh/editor.html?c=graph-force2&code=GYVwdgxgLglg9mABBATgUwIZTQOTgEzQGcAKCOcKASkQG8AoRRANwxUTAOMQF5EBtALoBuRomBx…
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Creation and editing of Factons, and stuffing into the context.
V1: Single Mesh, Identity Transform.
### Requirements - prototype:
- storage
- abstract storage layer, with git-like history prese…
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https://github.com/jgraph/mxgraph
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**What happened**:
Created some queries in text-mode using both graphite regular and pipe syntax:
Then I clicked the "Toggle text edit mode" and observed the second does not render correctly…
tmm1 updated
2 months ago
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Right now it's complicated to add more techniques and corresponding images.
What would really help is a rich editor that would show the technique hierarchy in collapsible folders and allow editing an…
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**Task (REQUIRED):**
Develop a new editor from the ground up based on a more approachable GUI toolkit.
**Expected outcome (REQUIRED):**
New editor is available.
The current editor based on Clo…
Lerg updated
4 months ago