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## 🐛 Bug
This is a niche bug, but it might cause troubles in advanced users who like to use masking to filter out NaN losses. Simply put, when NaN losses are masked out using `masked_fill`, perform…
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### Please check that this issue hasn't been reported before.
- [X] I searched previous [Bug Reports](https://github.com/OpenAccess-AI-Collective/axolotl/labels/bug) didn't find any similar reports…
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Originally reported on Google Code with ID 2661
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Related: issue 2659.
In short: curves applied to RAW files are not uniform in that you cannot make adjustment
equal to N EV with just two points. …
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### 🐛 Describe the bug
I would like to raise a concern about the spectral_norm parameterization.
I strongly believe that Spectral-Normalization Parameterization introduced several versions ago do…
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When implementing COLRv1 variations we're running into problems when varying color stops of COLRv1 `PaintVarRadialGradient` into the negative, or varying the radii of `PaintVarRadialGradient` into neg…
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Are there any plans to support bf16 training in deepspeed in the near future?
If not - could someone guide me toward what I would need to change in order to implement it? It seems like a fair few thi…
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### Brief Description 🤓
The Gradient Color Generator enables users to create and visualize gradient backgrounds with ease. The interface provides options to select multiple colors, choose gradient di…
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I'm using dense_vnet for segment ct data. Its working fine. But , I need to customize optimization, loss function and activation function. I got error like no object takes no parameters for optimiz…
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Hi,
I'm not used to import external library in Unity and/or with C#. Is there an easy guide to import and use Tensorflow.NET in Unity?
Thanks!
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Hi,
After making some tries with classic presence/pseudo-absences datasets, I am trying to fit some models using a presence-only dataset. However, when using this option I get always strange outputs …