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I fail to build my application for Android(Oculus Quest) with Gradle.
I added basic NCMB functions according to [Quick Start Guide](https://mbaas.nifcloud.com/doc/current/introduction/quickstart_u…
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Hi, I'm totally new to unity, but was able to get version 9.0.0 to build and am able to use/hear keyboards drums etc in VR with a valve index and both unity version 2019.2.15 and 2019.2.17
I am tr…
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**Describe the bug**
Cook-Out: A Sandwich Tale works when using Revive 1.9.1. When launching via dashboard on 2.1.1, nothing happens. I was able to inject the game manually on 2.1.1, but it starts up…
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# 収録環境チェックリスト
* マイク位置、向きの確認
* PC/Zoom/録音ソフトの入出力先の確認
* 録音設定(48KHz/24bit/モノラル)の確認
* 録音レベル(-12db行かないくらい)の調整
* Wi-Fiオフ、有線接続確認
* Zoomの音声設定全オフ
* Zoomの高音質設定後、Macの場合はマイク選び直し
* PC/スマホ等の通知音オフ
* 自分の声だけが…
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**Is your feature request related to a problem? Please describe.**
For bigger meetups via Hubs it would be important to be able to pin chat messages in case of questions that might be pushed away quic…
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Hello, I am trying to play this, i followed instructions, i launch Maimai through MaiSense, then i launch Maimai VR but as soon as it opens, Maimai window freezes, while i'm still able to control the …
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I'm trying to create a simple Unity project accessible in Flutter.
But when trying to export using the Flutter Unity Package (https://github.com/juicycleff/flutter-unity-view-widget/tree/master/scr…
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**Describe the bug**
For seated experiences, I am unable to change the default position. On the quest, this would usually be done by holding down the oculus button, and on steam this would usuall…
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Rough thoughts on action system, interested in thoughts.
Background:
- Headset module provides input from a wide variety of input sources
- It's hard to resolve all of these inputs into high le…
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Hand-tracking is currently very tightly bound to a particular valve hand model in the openxr library which maps across to a skeleton shape without any easy access to the transforms. Once we can inter…