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Need the baked model for slopes to be called for rendering in inventory. I have tried following guides but am a little stuck on this part. Evidently getQuads in my baked model class should be called…
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Users are reporting issues on our map since Vulkan been made default on DDNet clients.
![renderer-bug](https://user-images.githubusercontent.com/3328841/215740797-3bbfe2ac-93ba-481e-9016-ed77be81baa4…
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This could be done with `skia.Path.ConvertConicToQuads()` but that's currently not working for me: https://github.com/kyamagu/skia-python/issues/115
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Add the ability to easily define 2D sprites from textures, and add support for pixel perfect rendering (requires enhancement of the scene object system). (Sprites are also required by the particle sys…
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Spirv generated is not valid when nonuniformEXT is used in ternary condition or even if/else condition.
Issue happens when nonuniformEXT is used for the texture index. If nonuniformEXT is used for th…
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The crate name is off, but essentially this is the direct alternative to `genmesh`:
http://ncollide.org/rustdoc/ncollide_procedural/
It's used in `kiss3d`. Would be interesting to look inside and …
kvark updated
4 years ago
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Hello
I can’t apply the addon to several objects at once, only one at a time
and if possible a version for 3.6
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At the moment, parameterized queries (using options `-v`,`-i`,`-p`) are producing separate output/files for each one of the input bindings. It would be useful to give the user the opportunity to get t…
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## Introduction
Lens Flares: one of the most beloved and most easily overused features of computer graphics.
Lens flares in real cameras are generated by slight imperfections in the individual le…
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```
I am working on creating a 3d graphics engine and using the concepts behind
sprite.Sprite and the graphics.py demo to create a 3d set of primitive objects
(using pyglet 1.1.4 btw).
Now to imp…