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```
2018-8-16 12:28:49 [ALERT] cn.nukkit.utils.ServerException: Effect id: 36 not found
at cn.nukkit.potion.Potion.getPotion(Potion.java:103)
at cn.nukkit.Player.handleDataPacket(Player.jav…
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Not sure if this is a nukkit issue or a plotsquared issue, let me know if its nukkit fault ill report it there
```
10:46:14 [CRITICAL] Could not pass event 'cn.nukkit.event.player.PlayerBucketEmpt…
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I am thinking of the packet workflow under which you can think: easiest way for creating packets and sending them over to the other side with all the options that a packet could have like encryption e…
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Hi TVD12,
I just kinda stumbled on your repos here. This work all looks amazing. I have been bouncing around server/backend options for my game for a long time now. I have a lot of code for photon,…
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This is an proposal about how to process packets based on different reliabilities and priories.
There are two library I stole some ideas from.
1. [LiteNet](https://github.com/RevenantX/LiteNet…
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Enviroment: Ubuntu 16.04 AMD CPU and GPU
```
22:28:08 Info [Launcher] Version: client 72cfba3 / manifest 31aa774
22:28:08 Info [Launcher] CPU: AuthenticAMD AMD Athlon(tm) X4 880K Quad Core Proc…
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When compiling my project using VS for Linux, it reports a successful build. However, checking the folder on my remote machine, no executable was produced. Running the actual linker command on that ma…
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### Expected Behavior
### Actual Behavior
### Steps to Reproduce
### Debug information
* Debug link:
* Timings link (if relevant):
### Crashdump, Backtrace or O…
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2018-12-25 17:56:12 [CRITICAL] Could not pass event 'cn.nukkit.event.player.PlayerInteractEvent' to 'AdvancedKits v2.0': null on com.fleynaro.advancedkits.EventListener
2018-12-25 17:56:12 [ALERT] cn…
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**Situation**
I think you know what congestion avoidance is but to recap it is shortly said an way to limit sending packets when connection is bad and when good we can send more.
Currently I am …