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Having a set of ready-to-use palettes would be nice for an end-user who just wants to experiment a bit with what the application can do. Currently, there are 3 candidate default palettes specified und…
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add a few features to the framebuffer
# Tasks
* [ ] backspace support
* [x] add '\t' support
* [x] double buffering
* [x] colors (idea: print_rgb(r, g, b, format, ...))
* [x] Add scroll suppor…
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Request ability to set certain configurations
Examples
- Auto Collapse macro bar
- Auto Collapse scene bar
- Auto Collapse Player status
- Left Bar Anchor Top/Center
- Set RGB palette colors …
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When using formatRow(), the color documentation doesn't provide much information. I've tested multiple named colors and have only found "GREEN" to work (when using v2.7.0 with ACF 2016 & Java 11.)
…
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### Feature or enhancement
When I use the color-picker to associate a given color with a controlled vocabulary object, I'd like to pick that same color next time.
There's no way to save my selecte…
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CastleDB supports RGB encoded colors. Just need to implement a conversion function inside either the CastleDB utils or generated CastleDB class to turn that value into a properly generated UnityEngine…
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Hello.
I was reading the [APCA](https://w3c.github.io/silver/guidelines/methods/Method-font-characteristic-contrast.html) (under the `Code Samples` tab) for two given RGB `foreground` and `back…
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Hello,
Could you please tell me how to best convert one of your RGB encoded label images of shape (nx, ny, 3) to a categorical image of shape (nx, ny), which takes values between 0 and 5 (the numbe…
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There's some strange behavior with picking colors. It appears that although the color picker is ARGB, the colors available are not the full RGB gamut. Basically, one cannot choose any hex code.
For …
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ideas and examples will be in the issue comments