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When using `printf` with string format specifiers (`%s`), the output of the specified strings appears to be unsynchronized.
Below is the outputs from chipStar assertion and CUDA assertion when runnin…
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```
What steps will reproduce the problem?
1. external IceCast server,
2. and buffer overrun due to a temporary slowdown in network traffic.
After the network has recovered and is working at full ban…
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**System specs:**
- Fedora 39
- Kernel 6.6.13
- KDE Plasma 5.27.10
- Wayland session
- Intel i9 12900k
- AMD Radeon 6700XT
- Mesa 23.3.3
- Gamescope 3.13.19 (but this was also happening with 3…
brndd updated
9 months ago
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Steps to reproduce:
Hint: You have to enable native profiling and disable Just My Code in the memory profiling settings.
1. Debug the sample app "VisualizationPlayer" with memory profiling
2. O…
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Hello, here are some benchmark results I have compiled for disk storage with/without liburing testing both buffered and direct IO.
Kernel: 6.7
file system: xfs
disk : nvme ssd
CPU: 48 thread AMD…
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The current code base does nothing to detect or react to StatsD daemons that are not alive. The UDP StatsD protocol is designed to be fire-and-forget and offers no way to detect if the other side has…
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it would be a great feature to retrieve the path of a file (absolute and/or relative) and insert it into a buffer.
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I have been playing around with a ton of FM Towns images and Tsugaru settings, and while nearly everything plays perfectly fine with the odd issue here or there, almost all games have pretty bad / scr…
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```Using configuration source: "D:\programy\hry\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional configuration source: "D:\programy\hry\Steam\steamapps\common\Zero-K\engine\103.0.1-…
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In the current verison of the spec, we require the window size to be less than or equal to the minimum block size. The rationale for this isn't spelled out, we should work that into the spec. Brain-du…