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- `three` version: r170
- `@pmndrs/vanilla` version: latest
- `node` version: N/A
- `npm` (or `yarn`) version: N/A
### Problem description:
This is a reproduction link:
https://sta…
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I'm creating this issue primarily to share my fix and let you know that this is a known issue, but also to possibly make a change.
I'm using mojmap.
Vanilla, for creating advancements that unloc…
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I like to use Vanilla Tweaks as a base for my Minecraft texture pack list, and I noticed that some of the packs are repeats or incompatible with Vanilla Tweaks packs. So could the page list which pa…
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## Summary
Add support for the files that shipped with vanilla Quake 2.
## Tasks
- [x] Bsp Format
- [x] Dm2 Format
- [x] Md2 Format
- [x] Pak Format
- [x] Sp2 Format
- [x] Wal Format
- [ ] …
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Assigning it to me, unless you know how to do it...
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Did you trying using the Vanilla GAN before using W-GAN ? I tried your approach using Vanilla GAN on toy 2D data and it does not work and wanted to ask whether you faced similar problems.
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Vanilla Live View exposes[ several utility commands](https://hexdocs.pm/phoenix_live_view/Phoenix.LiveView.JS.html) that can be used to run local, optimistic changes when an even is about to be sent t…
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### Description
When I styled a component using `_hover` and `_active` I expected `_active` to take precedence over `_hover` just like it works when using vanilla css (`:hover, :active`) but instead …
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## Example non black outline skin
![screenshot_2024-11-10_20-07-50](https://github.com/user-attachments/assets/3d531251-efbb-4476-8f66-7b14f9b23224)
## Custom colors enabled
![screenshot_2024-1…
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You can do like in that file https://github.com/AxaGuilDEv/react-oidc/blob/master/packages/react/src/oidc/ReactOidc.tsx
_Originally posted by @guillaume-chervet in https://github.com/AxaGui…