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**Description**
When creating a new texture, the dx11 and dx12 backends may panic. Vulkan does not and seems to work fine. Not tested Metal.
**Repro steps**
You can reproduce it with our proj…
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# Error Info
Error name: Error
Error message: panicked at 'called `Result::unwrap()` on an `Err` value: "Unable to create buffer object"', /home/runner/.cargo/git/checkouts/wgpu-e4487c3622394142/a15…
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```
`thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: AllocationError(OutOfMemory(Device))', C:\Users\monkey99\.cargo\registry\src\github.com-1ecc6299db9ec823\wgpu-core-0.5.3\s…
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## Bevy version
0.9.1
## \[Optional\] Relevant system information
```ignore
`AdapterInfo { name: "Intel(R) HD Graphics 4600 (HSW GT2)", vendor: 32902, device: 1046, device_type: IntegratedGp…
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# Error Info
Error name: Error
Error message: panicked at 'called `Result::unwrap()` on an `Err` value: "Unable to create buffer object"', /home/runner/.cargo/git/checkouts/wgpu-e4487c3622394142/f1f…
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**Description**
Using renderdoc, the conversion from f32 to u32 seems wrong in my shader.
**Repro steps**
```
_385 = -1.07374E+08
uint _396 = ConvertFToU(_395);
_396 = 4187593120 // Should…
JMS55 updated
2 months ago
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### Is there an existing issue for this?
- [X] I have searched the existing issues.
### Is this issue related to iced?
- [X] My hardware is compatible and my graphics drivers are up-to-date.
### W…
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The line
```C
#define REGIDX_MAX (1ULL
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Is it possible to have a `"key_hold"` event that is triggered when a key is held in the "down" position? It seems like the `"key_down"` event is only triggered once when a key is pressed, [there doesn…
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# Error Info
Error name: Error
Error message: panicked at /home/runner/.cargo/git/checkouts/wgpu-c26c9ef766f7dc30/c4b8787/wgpu/src/backend/direct.rs:3056:5:
wgpu error: Validation Error
Caused b…