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Hello there, thank you for the amazing work!
May I know if there is any API or function for me to retrieve the facial action units from a image/video file?
Thank you!
Fe-56 updated
1 month ago
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## Context
Because of the New Master Plan changes from house_units, house_rent_units, and package, we need to adjust from level database to endpoint.
Therefore, we need to make changes on `house_uni…
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**Describe the task**
A couple UI changes requested:
- [x] Change the headings for 'Fertigation Details - Add' page
![Image](https://github.com/user-attachments/assets/05031767-9739-4cf2-a4d2-29994b24…
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It's tricky to translate an effect like Haste into real time, but it probably should make units affected by it literally move faster. There's only certain fixed speeds at which units can move in-game…
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FEATURE - logged in users can make a tier list, and vote on placements.
will need a database table and server action to save user. In longrun we will have weighted scoring algorithms but for this…
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There are two Action Unit variables defined in the ![shared_defs.m](https://github.com/TadasBaltrusaitis/OpenFace/blob/master/model_training/AU_training/experiments/Bosphorus/shared_defs.m) script.
…
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https://doc.rust-lang.org/rustc/codegen-options/index.html#codegen-units
> This flag controls the maximum number of code generation units the crate is split into. It takes an integer greater than …
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I came across a problem while adding new features in the scripts to automatically use the guardrail scripts for submitting a protocol-parameter or treasury-withdrawal action on conway (v10). The probl…
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Dear author
I can obtain features about action units when I use FeatureExtraction.exe . I have some questions for you:
1、Can I use these features to do facial expression recognition?
2、 Are these…
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**Describe the bug**
It has been reported that sometimes units attack twice without being asked. For one user attack is automatic, for another the action choice popup is shown again after attacking. …