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### Area(s)
area:gen-ai
### Is your change request related to a problem? Please describe.
There are now many agent frameworks for GenAI, including crewai, autogen etc. Those agents will include man…
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I've been at work on an Agent framework that leverages Spring AI here:
https://github.com/thesurlydev/spring-ai-collab
The intent was to build an agent framework that caters to Spring users. It …
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It's almost possible to write a generic AI using the existing framework, but there are two problems:
1. There's no way to enumerate legal moves. The ability to pass arbitrary arguments to the moves…
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Some time after release 2.0 is out, we should consider seeing if we can find someone to look into this.
Considerations:
- We could use AI for enemies, non-player characters, and eventually other play…
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## What content are you looking to add?
A simple AI chatbot, trained with frameworks, to help people access the information better.
## Why do you think it is important?
Despite having tags, or fi…
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I would suggest committing some attention to PyTorch Mobile as well, since it seems this chapter was very Tf-centric. Even though it is still in beta, it would be useful to consider the deployment ben…
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`AI_NUMERICSERV` may not be defined on a given platform. However it is used unconditionally, which fails in that case.
Example of the problem:
```
36-63% /opt/local/Library/Frameworks/Python.fram…
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The [documentation for the AI framework](https://boardgame.io/documentation/#/tutorial?id=adding-ai) is lacking, currently only giving an example of `enumerate` without giving much context about how t…
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Why:
- We would like to be able to add new frameworks without creating new runtime build
What:
- `ya-runtime-ai` should become library
- Frameworks will use library and specialize to handle each runt…
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Based on proposal - https://docs.google.com/presentation/d/1-N1f5JJArDzcMdxveoJtKeziz0hldBdTtL2wvY6DiqM/edit#slide=id.p
```[tasklist]
### Tasks
- [ ] Push doxygen docs to build into sphinx with bre…