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Android platform is not supported, is there any support later?
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### Feature description
A Patched YouTube VR App. For meta quest and or Pico 4 platform. For ad free YouTube experience for VR standalone headsets.
### Motivation
So this isn't really a feat…
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Cesium for Unity 1.7.1.
I should also add that it only happens in a Scene with heavier script processing (multiple runtime behaviour scripts running at the same time), What do you suggest i do? May…
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**Identification**
https://www.oculus.com/experiences/rift/, vr games store divided by 4 difrent libraries (quest/rift(pc)/go/gearVR).
**Integration type**
launcher / store / plataform
**Pr…
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If this project could be used to stream a video stream from PC towards a VR headset running on on Android or IOS then I'm hoping we could make an open source version of [Trinus](http://www.trinusvirtu…
ZiadJ updated
6 years ago
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When built as an APK (Oculus Pro), the SimpleInletScaleObject.cs script throws an error:
`MarshalDirectiveException: cannot marshal type System.Single[,]`.
It works fine in the editor as well as …
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### What feature are you suggesting?
Support should be added for building this project for existing PC platforms w…
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- [x] I have read the [FAQ](https://github.com/Genymobile/scrcpy/blob/master/FAQ.md).
- [x] I have searched in existing [issues](https://github.com/Genymobile/scrcpy/issues).
**Environment**
-…
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Hi,
First, Thanks for this great library! I'm very happy to have found this type of asset on github.
I use Unity-Wiimote in one of my games which will be available on PC and Android (it's a VR game)…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### What feature are you suggesting?
Support for the Valve Index VR headset
### Why would this feature be useful?…