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有没有统一的类管理,类似于spring的bean,而不是一个一个new一个一个dispose(),我看了官方的文档好像是在成员变量里面声明类,然后在create里面new出来最后在dispose回收
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Maintenance release is ready. Waiting for @junkdog to push to repo (currently on vacation).
https://github.com/junkdog/artemis-odb/releases
quick draft:
tag: artemis-odb-2.4.0
title: artemis-o…
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Actually i dont know if it makes sense to post this here... i get the feeling that artemis is quite dead and the only contribuer left is @DaanVanYperen
We all know that artemis is not thread safe …
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Artemis should make use of the full ecs approach. This way we could save a lot of memory and increase the performance.
Currently the `EntityManager` still holds a list of "Entity"'s. So every single…
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I cloned your project and I am attempting to run the desktop version and I am receiving the following error:
`Exception in thread "LWJGL Application" com.artemis.InvalidComponentException: EntitySpa…
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Same problem as with _artemis-odb_ [here](
https://github.com/junkdog/artemis-odb/issues/601).
if GitHub detects more then one LICENSE file, it decides to not know which is the projects proper lic…
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Option to hold deleted entity ids for X seconds before allowing them to be reused. This helps debugging dangling references that get recycled.
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Is it possible to avoid those TransformComponent transformComponent = Mappers.TRANSFORM.get(entity), at each system update method? (Maybe through a library or annotation maybe?) Thank you very much in…
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I'm getting this error when trying to run the tracker on artemis-odb 2.3.0. Happens with and without using gui (`new EntityTrackerMainWindow()`)
Stack trace:
```
Exception in thread "main" com.b…
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These tickets are too much effort right now or need a sponsor.
- [ ] [Serialization] Entities lazy loading
- [ ] #29 clean keyboard/joystick control scheme.
- [ ] #18 Annotation assisted libgdx widget…