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Seems this isn't available in the OpenFL port - is there any other way to create dynamic text fields/labels in this port?
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Knowing that flash version of away3D is not updated anymore, I think it would be wise to indicate it in the README.
Also, it could be nice to point that away3D has been ported to haxe on the reposi…
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I think Starling and Away3D interoperability is currently broken. When I try making a simple demo project with a starling layer and an Away3D layer, it just renders a black screen. Here's an example:
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Everything just dissappears.
Can be reproduced with any Away3D or Starling samples:
https://github.com/openfl/away3d
https://github.com/openfl/starling
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Error occurs when trying to dispose a View3D.
```
Thread 0 (critical error: Null Object Reference):
* 27 : openfl.display3D.Program3D.__deleteShaders() at openfl/display3D/Program3D.hx:597
…
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Nothing wrong with the Flare3D sources but unfortunately it requires paid license to remove the logos in the corners which are barely visible in Oculus but visible none the less and during extended te…
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### Describe the bug
on the 3D Viewport, a blackscreen is shown
![imagem](https://github.com/ruffle-rs/ruffle/assets/64917206/950fcd44-e2b4-4afe-9e7b-4d789ac3c11a)
### Expected behavior
Righ…
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is Away3d for flash platform will continue to develop and what is the Away Foundation main platform target?
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Unable to compile any of the examples and getting these errors:
```
away3d/1,3,2/away3d/core/managers/Stage3DProxy.hx:166: characters 16-45 : openfl.display3D.Context3D has no field removeRenderMetho…
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```
// converted the usage of arrays into vectors.
package com.as3dmod.plugins.away3d {
import away3d.core.base.Face;
import away3d.core.base.Mesh;
import away3d.core.base.Vertex;
im…