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I see that recently a couple of new maintainers were added: https://github.com/boardgameio/boardgame.io/issues/1188
Here is my list of much needed improvements. I'm willing to do some (or all) of …
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Usa esto https://boardgame.io/
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I have some abstract game I would like to analyse for starting player advantage and how likely it is to draw.
Is there some support for running a lot of full AI runs and see aggregate results?
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Being able to play single player games is a large use case for lots of users. So it would be nice if all games had single player bots.
Games missing AI:
- Nine mens morries (easy to do)
- Reversi…
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When stages were introduced (https://github.com/boardgameio/boardgame.io/commit/da2f0eaadfe53701fa62370578bcb1c9ee5a1a7d) the `Step` function (back then in client.js) received the following update:
…
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### Short title
Exploring opportunities & requirements for ImmunoWars Online x FAIR Data Framework
### Project Description
![Logo Full Colour Extended Bar 2 PNG](https://github.com/SWAT4HCLS/Bioh…
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General plan to implement a Python client that people can use to write bots. The client will just use a websocket implementation to communicate with the Node server (there should be no changes server-…
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Thanks for making this project. I just came across and am really impressed with the code and the documentation. My head is spinning with projects I would like to try with it.
One question: how does…
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Hi, I'm trying to implement the AI for the game 4 in a row, and I was wondering if we could use this algorithm as a reference https://github.com/marcomelilli/four-in-a-row-js-minimax
Thanks
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It's almost possible to write a generic AI using the existing framework, but there are two problems:
1. There's no way to enumerate legal moves. The ability to pass arbitrary arguments to the moves…