-
I see that recently a couple of new maintainers were added: https://github.com/boardgameio/boardgame.io/issues/1188
Here is my list of much needed improvements. I'm willing to do some (or all) of …
-
There are a couple of existing open libraries on Github that we can build upon. Links and thoughts from me following a quick look-through:
1. [https://github.com/richard-moulton/Cribbage](
https:/…
edaub updated
3 months ago
-
Usa esto https://boardgame.io/
-
Now that we have persistent data storage we should have some script that would cleanup old, stale lobbies. If all people left in the lobby are anonymous users there is a high chance they would never b…
-
Playing again
POST /games/{name}/{id}/playAgain
{name} (required): the name of the game being played again.
{id} (required): the ID of the previous finished room.
Given a previous ro…
-
In some cases, it can be useful to restrict an effect to be seen only by a subset of players. For example, in the case of a mulligan in a card game, one player shouldn't receive the mulliganing effect…
-
I just started a new project with only boardgame.io using bun and upon running this simple file :
```ts
import {Server} from "boardgame.io/server";
import {Origins} from "boardgame.io/server";
…
-
From reducer.ts https://github.com/boardgameio/boardgame.io/blob/main/src/core/reducer.ts
` case Actions.GAME_EVENT: {
state = { ...state, deltalog: [] };
// Process game e…
-
I would like to throw hat in the ring for maintainer.
I've been playing around with boardgame.io for years and have a PR that got merged in a while ago as well. I'm familiar with the internals.
…
-
I was looking for repositories that use the boardgame.io package, and came across your repository, which is very polished I must say. I'm impressed of the quality.
I'd like to play the card game Sk…