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@castower I used the solutions code and just wrapped it in the play.game(), then proceeded as instructed in the video. I'm getting results that say switching wins 100% of the time.
Could you pleas…
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@castower I believe I have completed the lab - what I think was supposed to be straightforward whooped me a bit. I'd like to make sure my answers are on track (if that is ok) so I can try and fix thin…
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@castower Simple question for you just to make sure I'm understanding the task:
In Part 1 of Lab 2 we are supposed to design the same game but with 5 doors - two cars and three goats. After we make…
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### Introduction
Name or social handle of proposer: **@findi_official**
Starknet Mainnet Address: **[0x02fae9517b755047ec72a8e6a7d750ca3f30b5112adf117352b55402d9439846] (0x02fae9517b755047ec72a8e6…
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When using Car Shop Mod ver1.5 https://www.gtainside.com/en/gta4/mods/32149-car-shop-mod-ver1-5/ then the game will crash. Also if I remove my save, it loads the cutscene and everything works fine but…
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@castower I believe I've coded the open_goat_door correctly; however, the host selected door is the door with the car, not the goat. I've rerun it several times and it also is selecting the same door …
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Hello @castower and anyone else who can help! :)
Working on Lab 02, and on Part II I keep running into issues, almost like the play_game function doesn't know which functions it's pulling from? I …
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### Description
I would like to add a simple yet interesting racing game with some good sound and visual effect.
### Screenshots
### Additional information
_No response_
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I’ve given the game six long playthroughs analyzing every camera angle I’m aware of and played BfaW twice doing the same. I then broke down and tried the level viewer to no avail.
To my knowledge t…