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**Handheld Companion Version**
0.21.0.1
**Describe the bug**
App will not recognize shake with the internal sensor in Yuzu. Motion does work in dolphin.
This worked fine in 0.20.4.1
**To R…
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**Project description**
DualShock 4 userspace driver with a Cemuhook Motion Server - epigramx' fork for correct yaw axis multiplier, true MAC address and misc improvements
**Metadata**
* home…
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This is my terminal output. It worked like a charm yesterday and some days prior to this!
efi@efi-hppaviliong6notebookpc:~$ python3 ~/joycond-cemuhook/joycond-cemuhook.py
Looking for Nintendo Swit…
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This issue has the purpose to track the progress of integration from batocera-extra into the batocera core. It is a living document that is updated when development progresses.
### Open tasks
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When launching joycond-cemuhook and connecting my controller after Citra is open, motion control and all other controls can be mapped appropriately; however, the analog sticks don't appear to be worki…
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Right now only Gyro + Accelaration is sent to a client.
Add buttons and axes too.
Explore possibility of sending also touch input (it's not part of Steam Deck Controls HID device, would have to …
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Cemuhook recently added a backend to cemu for hosting a udp server and having motion data and controller data sent to cemu. I think this would be the perfect program to implement this feature since th…
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I'm encountering an odd issue where when cemu is opened and joycond-cemuhook stops recognizing the switch Pro Controller before it connects to the cemu UDP client. It should be noted that this does no…
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Hi, first of all thanks for this, really simple and straight to the point :)
Unfortunately I'm having an issue with this; the Yuzu emulator is able to see the UDP server and recognizes it as a proper…
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All mappings work correctly, the menu is fantastic (no longer need to bring up steam for these things!), however no gyro is being passed from the steam controller to yuzu. The hardware works since I c…