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### Assurance
I have read the `README.md`
### Summary
I have created these BS Polos as per the requirements of the current owner of our subdiv. Also, it would be a great addition to the other…
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Please add this option! Thx
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A poll has been created to suggest changes to the clothing system:
- [x] **Clothing Categories:** Split clothing into 3 types: Casual, Utility and Military
- [x] **Damage Protection:** Provide inc…
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**Colours**
Currently the crewmen in the 0.2 Alpha only have a single coloured uniform. i.e: white.
It'll be great if there's an absolutely to change the **Hue** , **Saturation** and **Brightnes…
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This Bug seem interesting.
it's occur in the Clothing Simulation > Mesh 1/2 > Inner radius + Top / Bottom Anchor Lock.
the Inner Radius seem to be randomly change the Bug some Higher Value the B…
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#### Description of issue
> Human clothing, despite being visible in the loadout preview, turned invisible when worn in-game by a birb
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### Описание
Для наложение слоёв у нас используется `clothingVisuals` в компоненте `Clothing`. С основной функцией, _наложение state_, оно справляется, но проблема возникает, если одеть одежду с `clo…
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Create the core logic for analyzing weather conditions and determining appropriate clothing recommendations.
Tasks:
- [ ] Define weather condition categories (cold, cool, mild, warm, hot)
- [ ]…
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Have noticed that the clothing carousel can cut selections off on 1920x1080 resolution. Server I play on is using your inventory and after swapping to it, the gloves selection seems to d…
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- Anything not mapped should be deleted IMO
- Any recolours should be made greyscale and just use sprite colouring, e.g. magus blue and magus red.
Main reason is making adding new species less CBT…