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IntUI figma kit also defines EditorColors, but these are missing from the current colorPalette. Should we add them?
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i fixed the command handler if you are a windows user please change the commandManager.js inside of src/minecraft/managers with the following code
```javascript
import fs from 'fs';
import path fro…
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### Description
The `PaletteEdit` and `ColorPalette` components have some things that need to be fixed and things that could be improved, as mentioned in [this comment](https://github.com/WordPress…
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### Describe the feature request
> Update: as @aspizu mentioned, see #566 for a more concise description of the same situation.
## Background
In some design systems such as [Material Design](ht…
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Hi,
I have used one of the examples from the library and tried to compile it to my new Arduino wifi rev. 2 board,but I get the following error message:
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Arduino: 1.8.8 (Windows …
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We can use useElementBackground, see if it's a white then draw a dark outline or draw light outline if bg is dark.
_Originally posted by @m0ksem in https://github.com/epicmaxco/vuestic-ui/issue…
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Currently we use red-hues similar to the fachschafts-colorpalette.
We should design and implement our actual palette
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I have changed this:
for (int i = 1; i < numberOfColorClasses; i++) {
if (value (classSize * i) && i == numberOfColorClasses - 1) {
return colorPalette.last;
}
}
to …
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Add ColorPalette prop to override default colorPalette
{
grey: #blabla,
primary: #balbla,
secondary: #blabla
}
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### Description
[`LabelAnnotator`](https://supervision.roboflow.com/develop/detection/annotators/#supervision.annotators.core.LabelAnnotator), [`RichLabelAnnotator`](https://supervision.roboflow.co…