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coregraphics is currently largely unexposed via darwinkit.
Some of the functions are needed for efficient coreml inference, especially if creating CGImages from raw data or bytes.
e.g. `CGDataPr…
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**Description**:
While attempting to install the from the Homebrew tap, the installation process fails due to missing header files: `CoreGraphics/CoreGraphics.h` and `CoreVideo/CoreVideo.h`.
**S…
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出错堆栈
0 libsystem_platform.dylib
__platform_memmove + 84
1 ImageIO
GIFBufferInfo::GIFBufferInfo(unsigned char*, bool, unsigned int, unsigned int, unsigned int) + 88
2 ImageIO
std::__1::__shared_p…
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**Do read files under `lib/*` before reporting issues, you can find all the config there, all of them are straightforward.**
should compile
### Expected Behavior
getting error
d: warning: ignori…
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pod 3.0.0会报错,提示找不到这个分之了,怎么解决呀
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```
VStack {
SwipeViewGroup{
ForEach(outRecord, id:\.self){ out in
SwipeView {
…
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Dear WinObjC Engineers,
Graph IDE (now on the Windows Store) on a PC is much slower at drawing than on an iPad. The WinObjC/CoreGraphics layer needs to be improved for performance. You can see the …
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System: M2 Macbook, macos Sequoia 15.0.1 (24A348)
Python: 3.12.2
The readme says macOS Sonoma 15.7 or above, but 15.0 is Sequoia, and 15.7 isn't out yet.
According to Claude, the crash is in `k…
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Hi there. Thanks for your work on DekKit.
I'm seeing some warnings pop up in the console when running on device:
> Invalid sample AnimatablePair(first: SwiftUI.AnimatablePair(first: -0.66666666666…
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Apparently macOS (and iOS, https://github.com/rust-windowing/softbuffer/issues/43) has a framework called [`IOSurface`](https://developer.apple.com/documentation/iosurface) for exchanging framebuffers…