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Si tu prends la grande map big couloir en mode dark et que tu regardes l'ennemie tu as un segfault quand tu t'approches. Rapport de fsanitize:
AddressSanitizer:DEADLYSIGNAL
======================…
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@https://github.com/ArthurBeznik/42_codam_cub3D/pull/64
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If the curved walls are appearing only (or mostly) on the edges of the image, can't we just hide it by making the actual image bigger than the window ? In this way the part where the problem is most v…
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Creo que lo mejor es que cada uno de los 3 nos hagamos una aplicación en 42 para tener 3 tokens distintos con los que hacer pruebas: https://profile.intra.42.fr/oauth/applications/new
## AVISO: no de…
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Map example
```
NO ./textures/test/north.xpm
SO ./textures/test/south.xpm
WE ./textures/test/west.xpm
F 169,169,0
EA ./textures/test/east.xpm
C 52,52,-1
1111111111…
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Map example
```
NO ./textures/test/north.xpm
SO ./textures/test/south.xpm
WE ./textures/test/west.xpm
WE ./textures/test/west.xpm
F 169,169,0
EA ./textures/test/east.xpm
C 52,5…
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```
NO ./textures/test/north.xpm
SO ./textures/test/south.xpm
WE ./textures/test/west.xpm
WE ./textures/test/west.xpm
F 169,169,169
C 52,52,52
```
```
==1136464== Memcheck, …
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Hi! When trying to run cub3d we get " 0:2(201): error: sampler arrays indexed with non-constant expressions are forbidden in GLSL 1.30 and later ", as an error message.
**To Reproduce**
Steps to r…
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create new PR where autorepeat is set to off in app_init and to on in app_destroy.
also call app_destroy when exiting the game by clicking the X with the mouse or pressing ESC
i already created th…
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Describe the bug
The mlx_init function does not free all that is allocated.
To Reproduce
Steps to reproduce the behavior:
Exemple script :
- Install MLX42 and compile it
```c
#include …