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Cubes should default to "free dragging". There will be an organize button that groups them in 5's.
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read C# script, and integrate physical marching cubes algorithm to convert 3d files into cubes
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It's super easy to create dimension axes that have vector lookups:
```julia-repl
julia> using CairoMakie, DimensionalData
julia> points = Point2f.(1, 1:10)
10-element Vector{Point{2, Float32}}:
…
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### Bug Description
I was replacing my marching cubes code that uses skimage with warp's implementation to speed things up, but I think I discovered an issue. It seems like the outer bounds of marchi…
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Thank you for creating such a useful library!
Sometimes, textures are facing the wrong way. I haven't investigated this issue much, but I suspect it's to do with flat cubes (i.e. 0 size in one axis…
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Hi, I want to apply photometric corrections using the photomet function on Galileo NIMS cubes. To do that, I need to run spiceinit first, but I keep encountering this error (see image). I have downloa…
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_Issue [JP-3774](https://jira.stsci.edu/browse/JP-3774) was created on JIRA by [David Law](https://jira.stsci.edu/secure/ViewProfile.jspa?name=dlaw):_
It would be use to propagate SATURATION flags …
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Currently, the `merge_cubes` process only works for rastercubes. Can this process also be made available for vectorcubes? This would be needed for the WorldCereal project.
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## ✨ Feature Request
An LFRic eastward wind cube has a pressure coord with slightly more metadata than the UM one (see attached image). This causes `_dimensional_metadata_comparison()`, and therefore…
bblay updated
3 weeks ago
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Hi, any new cubes added after the last vanilla one arent usable, if you add a new cube in a new slot after cube 484 the game will auto set the cube to 484 after exiting the garage (or even mid-game so…