-
// 开始创建工厂创建 D3D 的逻辑
var dxgiFactory2 = DXGI.DXGI.CreateDXGIFactory1();
var hardwareAdapter = GetHardwareAdapter(dxgiFactory2)
// 这里 ToList 只…
-
**Describe the bug**
Under specific screen/hardware conditions UI redraw fails overlapping components making it difficult for user to see properly the information and/or to use software, this is a kn…
-
Hi. I am trying to implement custom include handler for D3DCompiler.
In C++ there is ID3DInclude which developer could inherit from and then override methods, but here in C# there is no such possibil…
-
Some of the texture formats we expose are only natively supported by Vulkan, but they have swizzled variants that are supported by all the other APIs. I think we should expose the most common formats …
-
Below is a custom script created by Chris and Jessica which converts D3D output to VTK format which can be used by ParaView for model analysis.
```
#!/usr/bin/env python3
## Convert dflowFM ne…
-
Thank you for sharing the code. When I try to run the project, there is an error: No module named 'D3D'. What package should I install if I try to fix this? Thank you!
-
Any driver for snapdragon 8s gen 3 adreno 735
![Screenshot_20240615-190204_YouTube](https://github.com/olegos2/mobox/assets/164498883/1658e3a3-7a7c-49ea-b393-0c4d5ef25586)
ERROR ERR GFX D3D NOD3D1X…
-
@Sewer56 looks like this PR break Angle/DX on my machine:
```
[OpenGL]Unable to initialize ANGLE-based rendering with DirectX11 : 'System.ArgumentException: Value does not fall within …
-
It mostly presents errors in the landscape (terrain).
[DDrawCompat-CARN2.log](https://github.com/narzoul/DDrawCompat/files/15478404/DDrawCompat-CARN2.log)
[DDrawCompat-HuntD3D Carn1.log](https://g…
-
When building mozangle alone on Windows, the cc crate [uses MSVC (cl.exe)](https://docs.rs/cc/1.0.98/cc/index.html#external-configuration-via-environment-variables), which takes [46 seconds](https://b…
delan updated
1 month ago