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Make it so that the tree views, form fields and YAML output are updated when the metadata is and not "_oninput_" or other interaction triggered events.
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references:
- Mike Acton's talk: https://youtu.be/rX0ItVEVjHc?si=77prqtc6hA8_Hopy
- Andrew Kelley's practical talk: https://youtu.be/IroPQ150F6c?si=TUZYXcb2AOXxKg-h
- Handles are the better point…
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First of all, thank you for your amazing work and for sharing this incredible project with the community.
I was wondering if you have any plans to release the Trajectory-oriented video motion data o…
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So i’m guessing from that this map editor has the same tools as my shitty abandonware one and it seems to be started about the same time i sent mine to eemfoo to help with DS lite that it’s got some b…
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Data oriented design is something that is probably worthwhile implementing into just about any game engine, however, it requires a bit of a flipped perspective on how to set up your data. At the very …
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Build up the Object Oriented Design to accommodate the easy processing for multiple languages, models, and other features which might be helpful in the future.
## About data files:
There are tw…
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[Trello Item](https://trello.com/c/GxarvETw/20-object-oriented-data-overhaul)
- [x] Look into Arraylists
- [x] Make changes to Player library to allow for new class 'Player'
- [x] Create Player cla…
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## Proposal
Hi Rich -
Just a particular viewpoint - it can be really helpful to be able to generate a codebook for clinical data in a semi-automated fashion, a lot like a REDCap codebook [redcap]…
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**Is your feature request related to a problem? Please describe.**
When handling problems with multiple parameter and data dimensions, passing them as arrays poses a high risk of typos/hard to find e…