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**Project description**
A game engine that can be used to create cross-platform games.
**Metadata**
* homepage URL: https://defold.com/
* source URL: https://github.com/defold/defold/
* licen…
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**Describe the bug (REQUIRED)**
Defold engine crashes if provide an userdata as an argument for error() in lua
**To Reproduce (REQUIRED)**
Create project from Empty Template, add sсript with `er…
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# WebP image format not supported when loading external images
## Description
When attempting to load an external WebP image using `gui.set_texture()`, the following error occurs:
`ERROR:DLIB: Fa…
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The GLB model has several materials, all set to the built-in model.material with different textures.
However, at runtime and in the editor, it renders using the texture set for the first material.
…
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**For contributors:** Here's a [repo with stub definitions](https://github.com/thinknathan/tsd-library-stubs) for most of this list, to get you started.
Defold extensions in the [assets library](ht…
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### Expected behaviour
### Actual behaviour
### Steps to reproduce
Build time2024-07-29T18:23:25.696563
Defold channeldev
Defold editor shad4994b939edd128407b3808160dd2decd9d31377
…
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### Expected behaviour
### Actual behaviour
### Steps to reproduce
Build time2024-08-30T12:43:21.963528
Defold channeleditor-alpha
Defold editor sha8a5478f8b67306dcc6b3e6ebf33e3b311…
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Description:
As a game developer who frequently uses the Defold engine, I have come to appreciate its versatility and efficiency in game development. However, I believe that the inclusion of C# lan…
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Ported ZzFX as a [Defold](https://defold.com/) Native Extension.
https://github.com/thejustinwalsh/zzfx-extension
It's a C++ implementation that is using containers provided by Defold, would be …
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### Expected behaviour
1)Multiple material worked in editor
### Actual behaviour
1)Models with multiple materials wrong in editor.
![2024-10-24_23-35-44](https://github.com/user-attachments/…