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I truly Want a Set of deformers like may the i can just connect it whitout rig or plastic tool that ruining my vector lines
deformer that squash and streach that i can animate whit
just click a…
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Simple(ish) deformers (many from audio degradation toolbox):
- [ ] Low-, band-, high-pass filter
- [ ] bit-crushing
- [ ] companding+quantization noise
- should wait until https://github.com/li…
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Point input to original blender's buffers rather than copying data in `mfxCallback.c` for:
- [x] point position
- [x] vertex-point indices
- [x] face counts
Also:
- [ ] Avoid allocating…
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# Mesh Animations
This outlines a proposal for adding support for mesh animations to Cocos2D and SpriteBuilder. Example of effects that can be achieved with this technique can be seen in Zynga Dream …
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I was playing around with the new version (great work, btw, one of my favorite mods and one of the things I miss most in HS2), and had an issue where a blend shape wasn't behaving unexpectedly. This s…
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Following the example code usage for importing an fbx i get the following error -
I do have to add the folloing code to get it to compile:-
```
// @ts-ignore
BABYLON.SceneLoader.RegisterPlugin…
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Que el piso se vaya rompiendo de a poco, partes aleatorias. Aumentando dificultad
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In case of Weighted Xform qL SOP:
```
R = kwargs['node'].node('vex/do_deformer_template/weight_builder_ql1').hdaModule().buildWeightMenu(kwargs) \
if 'node' in kwargs else None
```
This s…
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Goal is to easily go from "test_data.csv" or "test_data.txt" into our deformers, thinking maybe an RSS feed would be a cool method.
Eugene Weather:
http://w1.weather.gov/xml/current_obs/KEUG.rss
fou…
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### Goal
To assert that a mesh with an envelope looks identical (within range) with or without the envelope when no animation has been applied to any of it's controllers.
### Motivation
Sometimes, a…