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Hello,
I spotted strange problem with entity destruction: On the wiki there is statement "Listeners for the destruction signals are invoked before components have been removed from entities." which …
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### Feature request
It would be nice to have the super frost function included into the climate entity.
We could request an architecture change to get a new `HVACMode` or use the `PRESET_BOOST` fo…
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### Plugin Name
code-coverage
### 📜 Description
When calling the backend of this plugin in the new backend architecture (curl localhost:7007/api/code-coverage/report?entity=component:default/…
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Note! This is a follow-up to https://github.com/meatpiHQ/wican-fw/issues/3 (which should be moved to [discussions](https://github.com/meatpiHQ/wican-fw/discussions) as only suggestion for Home Assista…
Hedda updated
10 hours ago
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The platform will be managed at the application entity level, we do not create a dedicated entity. (The platform is a subtype of an application because it is itself an application)
A platform is …
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Overview
Your team presentation must include following topics
Overview of the Project: Introduction, Timeline, and Stakeholders
Financial Projection: Estimated Project Costs
Interview Insights: Key Q…
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Description:
The Entity Component System (ECS) design pattern is a robust architectural pattern used in game development and other performance-critical applications. This pattern provides a flexible a…
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# Software Architectural Patterns
Software architectural patterns are high-level design templates or solutions that provide a structured approach for organizing and designing software systems. Arch…
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Hello,
when we use a for generate to instantiate two different components, the comments of the second instantiation is placed with the comment of the first one, or it does not show at all.
```
LIBR…
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## Background
The Editor Canvas Container is a slot for the Site Editor that was intended to act as an "alternative" editor canvas to render blocks and styles independently of the main canvas conta…