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### Describe the bug
I have a scene with a dynamic envmap that's set to update OnEnabled.
When you first open the scene the lighting will be dim, if you toggle "Render Dynamically" off and on or mov…
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Java代码大体如下:
String expression = "return a==nil ? \"nothing\" : \"something\";";
Expression compiledExp = AviatorEvaluator.compile(expression, true);
Map envMap = ImmutableMa…
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Creating test file
```python
# test.py
import os
os.environ.setdefault("lala", "tralala")
```
Running with `codon`
```sh
$ codon run test.py
test.py:3:1-41: error: 'EnvMap' object has no …
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Hi, thanks for your amazing work. There is a strong distortion in the center of the envmap. It can also be seen in the paper (Fig. 7). Could you let me know why this happens and how can I remove this …
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https://coeleveld.com/skydomes-equirectangular-environment-textures-and-hdri/
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Hi @Isabella98Liu
Referring to issue #2 given light positions, you represent each light probe as SG and optimize it? So the final env map is a collection of 142 SGs?
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The terminal output suggests that it may be swamped; it just keeps printing "script: waiting on layout"
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**Describe the issue**
While it is possible to build a statically linked executable with musl and the G1 GC, it is not possible to run them. The program crashes right away with the error message `Seg…
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We can say that this is kinda a duplicate of #1527, but i just know what to do with one of the requests.
Just add `envMapColor = (g_SpecularTint.r >= 0.0) ? envMapColor : envMapColor*vSpecularTint;…
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The spawn protection config setting cannot be set to "0" as mentioned in the docs as it is currently bugged. Setting it to 0 will cause the envmap to evaluate to false and instead exclude the `SPAWN_P…