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Any plans on releasing support for equirectangular image ? @hugoycj @Stable-X
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Equirectangular image rendering support.
See my repo for implementation.
https://github.com/inuex35/360-gaussian-splatting
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Hello,
I am working on an application where, I need to capture the equirectangular panoramic images. Can you provide an example on how to capture equirectangular images from Insta360 X3 using SDK ?…
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Hi, thanks for the implementation.
Could this be used with 360º images as source, like the [OmniNerf](https://github.com/cyhsu14/OmniNeRF) implementation
Thanks in advance and kind regards
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Thanks for your EXCELLENT WORK!
But I still have a question about the Equation 1 from the Supplementary as shown below.
What is the shape of original coordinates of each pixel in an equirectangular …
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I'm trying to run the reconstruction on a set of sequential equirectangular images recorded with a GoPro MAX on top of a car. No matter what I do, halfway the segment the orientation seems to go upsid…
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**Describe the bug**
Cropping does not work as expected. The goal was here to remove the umbrella, yet it crops unpredictably
**To Reproduce**
Steps to reproduce the behavior:
1. Extract equirec…
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Hi, Steffen, i have a question and wish to get your advice.
Now i have got a gopro-max camera whose output 360 video is equirectangular(from mp4 file) or EAC(extracted from ffmpeg) and i have no w…
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Requesting a new 3D view display mode, "Equirectangular Projection" mode that is smilar to 360° captured image (but facing camera direction as the center of the video instead of fixed North)
An examp…
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For baked cubemaps in shaders.