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Hello!
I hope this message finds you well. I am working with your open-source project and have a couple of questions that I believe you can provide insight on.
Fitness Score Location: I am tryin…
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Differential evolution would be an addition to the evolutionary algorithms implemented in argmin-rs. The only other I've seen so far is Particle Swarm Optimization. It's good that this algorithm imple…
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The current simulation model has been successful in exploring basic agent dynamics, but to push the boundaries of emergent behavior and complexity, it would be valuable to introduce new agent types. T…
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### 🚀 The feature, motivation and pitch
### Situation
I am currently working on Evolutionary Strategies in PyTorch and I noticed that there is no efficient way to use Modules for defining a Network …
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The current implementation of the Pokemon and Move classes violates the Open/Closed Principle (OCP). The evolution logic for each Pokémon species (e.g., Bulbasaur, Ivysaur, etc.) is embedded within th…
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#### Positive Aspects
Modularity and Readability:
- Use of well-defined functions and classes improves code organization.
- The Individual class encapsulates relevant information
Evolutionary St…
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This aglorithm was designed to play an evolutionary strategy to the NIM game. The population is initialized with randomly chosen parameters that have a value between -1 and 1 and for each individual t…
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Some of these may be implemented under other names already, please ask if you are unsure! Feel free to add any new ones to the list. Note that we are happy to have original contributions as well!
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Hello everyone 👋🏻 First of all, well done with your lab! These are my personal comments on some issues I found here and there. I hope they will be helpful in possibly improving your solution ✨.
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This code uses the (μ+λ) and the (μ, λ) strategies in the adaptive form and it's well organized in classes and divided in many functions.
The variables reflects what they store and this makes the co…