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### Discussed in https://github.com/excaliburjs/Excalibur/discussions/3178
Originally posted by **ambmcmdmem626** August 24, 2024
## Premise
When using the `maxWidth` property of `Text`, th…
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Drawing a line from a starting position other than (0,0) renders an incorrect line. Looks like drawLine is using RectangleRenderer instead of LineRenderer:
https://github.com/excaliburjs/Excalibur…
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Context: https://discord.com/channels/1195771303215513671/1244201171715887124/1244201171715887124
### Steps to Reproduce
![image](https://github.com/excaliburjs/Excalibur/assets/612071/580b7d30-…
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When displayed in debug mode, for an `Entity` that has a `TransformComponent` to display the position value on the screen, but not in the extension.
![image](https://github.com/excaliburjs/excalibur-…
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### Context
See https://github.com/excaliburjs/Excalibur/issues/1503
### Proposal
See https://github.com/excaliburjs/Excalibur/issues/1503
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### Context
When creating a new instance of the Engine the canvas element is automatically injected into the DOM and this behavior can cause problems if the document is not yet ready.
…
ewal updated
11 hours ago
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### Context
Currently actions will try very hard to complete their task and blast through colliders causing teleportation.
https://github.com/excaliburjs/Excalibur/assets/612071/db15f465-4c0f-…
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I think if we create new repos for every sample, it'll start to get a little unwieldy.
What if we made this repo the sample one? We can rename it to "samples" and then we can organize the samples:
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https://github.com/excaliburjs/Excalibur/assets/8703090/8557ea64-fabd-4805-8158-f3d2bee210a4
It seems that the first frame of a scene transition may be incorrect when `fixedUpdateFps` i…
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### Steps to Reproduce
Move camera underneath a non-moving pointer, check the lastWorldPos is not updated.
### Expected Result
`lastWorldPos` should match the reality of the current pointer, …