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When creating eye mod and selecting masculine seeker eye. It changes nothing in game and changed items says, customization unknown.
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currently WIP,
![image](https://github.com/user-attachments/assets/25f52fcf-d57f-4cfe-ad81-b1dd79cef744)
![image](https://github.com/user-attachments/assets/26829afa-4e7e-4e19-929f-aaeabb3a6d…
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In the current impl, although the detected eye ratios has separates values for left eye and right eye, when invoking the retargeting module, only the driving left eye ratio is used.
Ref code here:
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great work so far!
I'm kinda missing the 'birds-eye' view that nix-top had, showing the list of derivations that are currently being built. Right now you have to scroll to each builder (and the bui…
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kindly assign me this issue
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When detecting a closed-eye portrait, the model still seems to inference according to the open-eye relationship. The landmarks of eyes is too big, Two examples are like this:
![微信图片_20240709114152](h…
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### Ability name
Innate - Third Eye
### Description
Hey I just played TA and above Scan timer we did have the Roshans face but no timer and Roshan wasn't in the pit, maybe it was a match id issue b…
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One of the many things that should go into the camera's blueprint!
See also
* https://github.com/rerun-io/rerun/issues/6013
* https://github.com/rerun-io/rerun/issues/5451
Wumpf updated
1 month ago
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Importing a mesh from CC to Blender with this addon is painless when it comes to the textures, except for the eyes. They are never accurate and often are either all black or all white.