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Along the lines of what we have in TR1X and PS1.
- Fade in/out on Main Menu
- Fade in/out on all graphic images
- Fade out after end-of-level statistics
- Fade out after Exit to Title
LMK if…
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What's up everyone,
Over the last couple of days I have been figuring out how to implement clean (popless) fade outs when stopping playback. It's working, and sounding great!
The implementations…
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### Description of feature request
i noticed that whenever any vanilla track plays and then battle music plays, the vanilla music does not come back. is it possible to make it so that whatever music …
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This is very jarring, is there a way to fix this?
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fadeOut should leave renderer in fade-out state until next fadeIn (but still emit event)
fadeIn should respect last color used by fadeOut
When fade alpha is not 0, think() for states should be skipped…
isage updated
9 years ago
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- For the projects section I can make a scroll-Driven Animation where cards get thrown left and right per project
- The second idea i had was a scroll-driven animation where text just fades in (and a…
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Flutter's text selection toolbar currently fades in but removes itself without an animation on all platforms. This doesn't seem to be correct on any of the supported native platforms.
| Platform |…
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### Game Name
DARK SOULS™ III: The Fire Fades™ Edition
### Game code
CUSA07439
### Game version
v1.00
### Used emulator's version (only released versions are acceptable)
v0.1.0
…
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Hi Media3 Team,
I’m currently working with Media3 and have successfully implemented video effects on individual media items. However, I haven’t been able to find any support for transition effects(…
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I currently have 3 views (today, upcoming (today and next 3 days), and then monthly).
The calendar is on the left side, and then on right side i have clock, weather and a few other modules.
I am sim…