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For editing playerdata while the players are offline I load the player in as a fake player, do some changes and then resaved.
https://github.com/Darkere/CrashUtilities/blob/c18402c1c5f6e181d73c85b03…
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When using Vulc with SkyHanni, the Rendering of SkyHanni's [FakePlayer](https://github.com/hannibal002/SkyHanni/blob/beta/src/main/java/at/hannibal2/skyhanni/utils/FakePlayer.kt) just doesnt work.
O…
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Here is the crash report:
[crash-report.txt](https://github.com/user-attachments/files/17522082/crash-report.txt)
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Paper Plugins:
[19…
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From what I can tell, it looks like the fake player [Minecraft] from our ender quarries causes Chromaticraft to write:
> CHROMATICRAFT ERROR: Looking for progression data on player [Minecraft], wit…
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is there a way to not make the fakeplayer fly towards you after it gets hit back or sees you
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If I understand correctly, FakePlayer only spawns one fake player by default. Shouldn't this be customizable like Specter?
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### I have confirmed that ...
- [ ] Arclight is up to date
- [X] all dependencies are installed
- [X] all plugins and mods are up to date
- [X] unable to reproduce in Forge
- [X] unable to reproduce …
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BAD PLUGIN: FakePlayer
Thread: Main
Error: Class "pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext" not found
File: plugins/FakePlayer_dev-65.phar/src/muqsit/fakeplayer/Loader
…
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Something like a little bit of an AI. Nothing too complicated, but it just like jumping around and moving around to where you can configure your AutoCrystal.
A client named DotGod did this, and I t…
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hey, im wondering how to create fake players in my players list to customize it a little bit.
So i have this code:
```
import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.P…