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Right now to take advantage of the `position: fixed` strategy used by `floating-ui`, users must use `autoAlign`, which includes collision detection.
In theory these two could be separated, allowin…
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Hi!
**Good case:** When render floating element **with** reference element and floating has input[**autoFocus**] inside, on close floating element focus will returns to reference.
**Good case:*…
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## The problem
All across the system we have components that render various types of floating elements. Each of these cannot be rendered via a portal because it fails [SC 1.3.2: meaningful sequence](…
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### Summary
The logic we have in here:
https://github.com/mui/base-ui/blob/890b49ec51cfd966e61d8da1156ad14e50d32385/packages/mui-base/src/utils/useId.ts#L4
made sense in the context of moving…
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is there a plan to migrate from popper.js to floating-ui?
https://floating-ui.com/docs/migration
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In certain situations consumers may need to customize the boundary/element used to detect collisions. One example of this might be the modal - components like Popover may need to reflow based on the b…
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> [!WARNING]
> While we prep and plan for Skeleton v3, we're going to implement a feature freeze on the current popup implementation. This helps prevent redundant effort and avoids pushing out the g…
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### Description
floating-ui ware rebranded from popperjs. in this package @yamada-ui/popper are using popperjs and it might be considered to replace new package
### Problem Statement/Justification
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**Describe the bug** In Android, On switching between two spotlight targets, the floating dialog is initially rendered in the position of the previous target.
**To Reproduce**
- [@floating-ui/r…
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There's been a `useMergedRefs` helper in the codebase for quite a while.
https://github.com/carbon-design-system/carbon/blob/ab9cd8c843d64427f496ac4ca781e165a3d07d2e/packages/react/src/internal/us…