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Implement multiphase fluids including:
* Grid-based two-phase flow
* Both smeared [Song et al. 2005](https://pdfs.semanticscholar.org/7f1a/ba471a2059b3b6f4f57eaac0f7e7deee5ecc.pdf) and GFM [Ho…
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Coupled ion fluid simulations involving perpendicular laplacians are "slow". We ought to understand performance of single ion simulations and how adding other ions changes the picture.
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As reported in #11010, some simulations in the Buildings library, e.g. `Buildings.Fluid.DXSystems.Cooling.AirSource.Examples.SpaceCooling`, run successfully, but fail when [`-abortSlowSimulation`](htt…
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I am currently exploring fluid dynamics simulations using DualSPHysics and I am interested in coupling it with the Finite Volume Method (FVM) for more complex simulations. DualSPHysics is a meshless f…
ZIMUH updated
1 month ago
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Fluid simulations in Unity
UPDATE:
how to get particles to behave like a liquid efficiently: https://medium.com/@leomontes_60748/how-to-implement-a-fluid-simulation-on-the-cpu-with-unity-ecs-job-s…
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The following models:
- `Buildings.Fluid.HeatExchangers.Examples.DryCoilDiscretized`
- `Buildings.Fluid.HeatExchangers.Examples.DryCoilDiscretizedPControl`
- `Buildings.Fluid.HeatExchangers.Example…
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## 一言でいうと
粒子法による流体シミュレーションをRegression Forestを使った回帰モデルで近似的に行い高速化した研究。入力は各粒子の位置と速度。NS方程式を基に作られたモデルによって、各粒子の位置と速度から特徴量を生成。特徴量は圧力、表面張力、粘性、非圧縮性制約に関連したもの(圧力などそれ自体の値を求めてはいない)。これをRegression Forestに入力し各粒子の加速度…
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**Submitting author:** @philipcardiff (Philip Cardiff)
**Repository:** https://github.com/solids4foam/solids4foam
**Branch with paper.md** (empty if default branch): joss
**Version:** v2.1
**Editor:**…
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**Describe the feature you would like to see implemented**
I find that for river scenes, the rendering speed is super slow (usually around 10 min). Is there any way to configure and accelerate the re…
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## Reason
For simulating heat transfer in a coupled solid simulation, it s nice to work with fluxes, and a Neumann BC, rather than dirichlet BCs on the solid domain
## Design
More arguments to th…