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When using the 'eleventyImageTransformPlugin' with multiple widths set, 11ty complains if 'sizes' is not also set in 'defaultAttributes', but this requirement is not mentioned in the docs.
For exam…
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> hwdevice: The interface to use for hardware decoding. Depends on OS and hardware. On windows d3d11va, cuda and vulkan (H264, HEVC and AV1) are probably the ones most likely to work. Defaults to CPU …
Selur updated
1 month ago
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## Bug Description
While i doing smoke testing for plugin release i found that the uploaded image didn't add original image extension( `-jpeg` or `-jpg` ) in the full and sub-sizes image. For sub-siz…
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@DhanushNehru
> I would like to add a QR code scanner script that can process images uploaded by the user.
**Proposed Features:**
- Use OpenCV and Pyzbar for decoding QR codes.
- Implemen…
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Arroyo is a very good library, and we ran into some performance issues when using it, and we found that there were large-scale decoding operations, as shown below.
![image](https://github.com/user-at…
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I like how I can specify options (formats, binarizer, etc.) but when I return to the page all the options are reset. Can the document URL be updated as options change to encode non-default values as U…
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Feature request to use hardware decoding if available for hevc formats.
Please apprise if it already possible. I already have a ffmpeg dist with nvidia hevc decoder.
Although that works fine for…
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Microsoft has released the headers needed to support HEVC RExt profiles in DXVA, and Intel has implemented it in their Windows drivers. 4:4:4 would help with the text in screen content, and I know NVD…
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> ## Texture loading and manipulation library written in C#.
>
> Currently decoding the following texture formats are supported:
>
> - [DDS textures]()
Doesn't work, could link to [here](https:…
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**Is your feature request related to a problem? Please describe.**
Current image sources (native Go, JPEG thumbnails, FFmpeg, ...) do not support all the various popular formats out there, the biggest…