-
If I try to launch the game on Linux, I receive the error
`src/tcmalloc.cc:278] Attempt to free invalid pointer 0x9eee010`
This happens in some other Source engine games, and for some games I can re…
-
This is something the 2013 engine has, but I'm not totally sure if it's feasible for us. It'd be a really nice thing to have if we ever want to add workshop support, so that we don't have to step on g…
-
http://forums.fortress-forever.com/project.php?issueid=446#note3467
-
Hi, I'm wondering which files pertain to the game physics, like strafejumping and air strafing and such. I want to extract that data and try to implement it in fortress forever or another game engine.
-
If you must enter the GTG entrance, and something inside costs more that your current wallet size minus 10 rupees, you could be forever locked out of purchasing a required item. (This wouldn't be a pr…
-
http://forums.fortress-forever.com/project.php?issueid=446#note3466
Head crush doesn't do damage to the defending player when the fall damage is enough to kill the attacking player. While landing on …
-
Fortress Forever redistributes Source SDK Base 2006, but there are issues when the gameinfo.txt loaded by Hammer does not set SteamAppId to 215 (Source SDK Base 2006's appid).
From #3:
> certain thi…
-
From: http://forums.fortress-forever.com/project.php?issueid=440
> I always found it weird that when a player jumps into water (or any other liquid), no sound or effect is made. That's not the case w…
-
See
- http://forums.fortress-forever.com/project.php?issueid=425
> It actually affects speed/maxspeed itself (turn speedometer on, if you strafe jump, you get a lower max speed [as scout, ~570-580 in…
-
Hey all!
**We've put together a new 9.0 Release Candidate build for you to test.**
In the Steam client the Proton 9.0 app should have a release-candidate beta branch (look for Proton 9.0 in your…